In this program you will learn to deconstruct games, tackle design problems, create great user experiences, write design documents, and develop a game pitch. Finish with a playable game!
Financing and flexible payment options available. Learn more
Uncover what makes a video game compelling and build a foundation in designing game systems.
In this program, you'll be introduced to the Unreal Engine editor and see how the editor interacts with C++ code while building levels and gameplay elements. Blueprints will be introduced as another way to visually add logic to your games. You'll build a simple game with input, collision, basic AI, User Interface and audio. You'll gain confidence in navigating industry-used software, including Unreal Engine and Photoshop, and explore essential game workflows.
The SMU x Flatiron School difference:
Upon completion of this program, you'll be able to move on to Game Design Foundations II.
Program prerequisites: Game Design Essentials.
Industry-focused online course to build your skill set as a game designer
Core Game Design Principles and Prototyping - 12 weeks
Weekly Breakdown:
Flexible small group class are the best way to learn from top industry instructors in a fun, collaborative environment, while still getting plenty of personalized feedback.
Upfront
$4,100
Pay as You Go
$4,500
3 monthly payments of $1,500
Yes! Upon the completion of each program in the pathway, you will receive a Credly digital badge from SMU and a certificate from Flatiron School. Digital badges can be used in email signatures or digital resumes, and certificates can be displayed on portfolio websites and social media sites such as LinkedIn, Facebook, and Twitter.
Thousands of our community members use their program certificates and badges to demonstrate skills to potential employers — including our hiring partners — along with their LinkedIn networks. Our curriculum is powered by Flatiron School, whose programs are well-regarded by many top employers, who contribute to our curriculum, hire our community, and partner with us to train their own teams.
It is VERY occasionally possible to skip the essentials program and go directly to Foundations I. However, we highly recommend that most students do not skip Essentials as it covers a tremendous amount of information and skills that will be used throughout the entire career pathway program and will require some catching up if skipped.
The essentials program is still difficult and covers a ton of material that is necessary for proceeding in the following programs and won't be reviewed in Foundations. All of the future program material will build upon the essentials.
If you would like to be considered to enter directly into the Foundations-level programs, you'll be required to submit materials demonstrating your proficiency in the materials covered in the Essentials program.
Whether you want to build games, design products, prevent the next cyber attack, or create the next internet-breaking AI, we provide the training to bring your ideas to life.
Let's build your future together.